How to Play

Pick a captain, build a deck, and sail three acts of the Caribbean.

The voyage

A fight, turn by turn

Every turn you draw 5 cards and have 3 energy. Tap a card to read it, then play it. Your captain’s Order is free once a turn and then recharges. Press End Turn when you are done.

Reading the enemy

Words on cards

Cargo and the ship

Officers and coves

Sail home or push on

After an act boss you may sail home. Taking your plunder home keeps 75% of its value as Banked Silver, along with your trophies. Pushing on pays more, but death loses the trophies. Banked Silver builds up Nassau between runs (a Shipyard, Powder House and Harbour Tavern give future voyages a head start), and every ending earns Renown toward your rank.

Notoriety

Win a run to unlock Notoriety, an opt-in difficulty ladder: elite warships more often, larger enemy crews, pricier ports, stronger hulls and tougher bosses, for bigger rewards.

Play the Game

You can also play Free Nassau on itch.io.